Children like to play video games in their free time. Advances in technologies like VR / AR have dramatically increased the adoption of video games among children. The introduction of educational games has motivated parents and adults. These factors are expected to drive Toys and Games Market growth.
The growing popularity of FIFA, CounterStrike, Fortnight, and PUBG among teens and adults. Also increasing numbers of video game tournaments and spending on video games are driving the demand for the product in the market.

Toys and Games Market: Global Industry Analysis and Forecast -2029

Toys and Games Market size was valued at US$ 417.5 Bn. in 2021 and the market is expected to reach US$ 844.3 Bn. by 2029, at a CAGR of 9.2%.